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XNA / C#: Infinite Random HeightMap/Terrain

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Uploaded by on Nov 15, 2010

Little test project I'm making to explore (semi) infinite random terrain generation. Parts of this will go in the voxel engine in a later stage. Unfortunately for me this is the part where math becomes important (lol). And apparently Camtasia made the program look choppy while it wasn't :-(.

Music by Ab-Soul ~ http://www.youtube.com/user/TopDawgEntTDe

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  • Can you generate terrain with Perlin Noise and then use heightsmap to load it ?

  • "Nigga I ain't never been scared"

  • :D

  • Nice!

  • Awesome :-)

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