UI design prototype - 3D interaction with the Wiimote

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Uploaded by on May 21, 2009

~ Using the Wiimote to Map Natural Gestures ~

Commercial and open source 3D modeling applications currently exist to allow users to create 3D models. These applications are limited by interaction abilities of 2D input devices. However, the lack of appropriate interaction techniques have led to the lack of success of 3D input devices.

Using the Wiimotes motion sensing capabilities and OpenGLs 3D modeling features, we simulated a 3D environment and showed how the accelerometers and optical sensor technology in a Wiimote could be used to enhance a users experience within a 3D environment. The extensible nunchuk is also used to simulate two-handed input and provide the users with greater options in movement within the viewport in the 3D environment.

Project paper : http://video.davidcochard.com/projects/CS6456/Cochard_Pham_report.pdf

This is just an early prototype, but your feedback is welcome :)

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