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Siren 2: Soji Abe 3:00 M1 HARD speedrun.

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Uploaded by on Jun 29, 2008

Completed in 02:17:60 (!). Hard base time is 03:53:00.

This run went wery well. There are no real mistakes in it.

The first sniper will naturally miss you if you are quick enough.

Checkpoint is abused so that Shu would teleport to the correct location. (this trick I picked up from the japanise)

Checkpoint is again abused later to restore stamina and get the next sniper in a position from you can avoid him with only a meager waiting.

Full list of runs:
http://forbiddensirenfan.webs.com/speedruns.htm

Category:

Science & Technology

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Standard YouTube License

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Uploader Comments (AKheon)

  • what just happened at 1:40?

  • Whaddaya mean? I just retry from a checkpoint and the hint-screen flashes briefly.

  • oh ok. BTW. I couldn't do most anything in hard mode if it weren't you're videos and FAQ. you must really love this game. Or you're a very dedicated person :)

  • Thanks! Yeah, I enjoy the game more than the most.

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All Comments (5)

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  • @flx3003 yeah theres something definately fishy about this :D, and it's not the smell of the island im talking about!

    And fyi AKheon is sick, really hes' struck a deal with the yambito, in return he has been given mastery over forbidden siren.

  • the time is 1:54 am, i have school tomorrow and worst of all Shu wont listen to me.

    so i tried this level about 15 times and kept dying... untill I saw this...

    Soji Abes crouch/running looks like his waltzing along haha and the checkpoint feature helps so much... It took me close to half an hour to get even past the first Shibito... 30 mins

    Damn you AKheon to hell...

  • 1. It's a speedrun, not a "walkthrough".

    2. That running style makes the character go faster.

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