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John Carmack demonstrates ID Tech 5 at WWDC 2007

John Carmack, founder of ID software, gives the world-first preview of the new ID Tech 5 platform, which allows artists to draw over highly detailed 3-D environments.  
 
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CaryMG (3 weeks ago) Show Hide
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Very very nice.

And he uses Macintoshes for ALL his demos.
Again: the king of graphics USES MACINTOSH COMPUTERS TO PRESENT ALL OF HIS DEMOS.
Remember this.

And he says the TECH6 engine will the last.
The TECH6 engine will be as far as graphics can go.

I can't wait ....
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you have a good point
trisky1234 (2 days ago) Show Hide
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So what? Mac's only have certain hardware config's, making it easier to test and demo stuff.. what's the big deal?
ollecarlsson (1 month ago) Show Hide
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pfff give me a break..... hes countin dollars and doesnt give a damn anymore like he did with the two first games.....
hEINRICh6669 (1 month ago) Show Hide
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This engine will be... Epic? Yeah, that's about right. The Tech 4 looks awsome even today.
SonicAnnihilator (1 month ago) Show Hide
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Let's not forget the fact the original Wolfenstein 3D, Doom and Quake games had different directions in terms of gameplay during the development. :p lol
TheDancingRomeo (1 month ago) Show Hide
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this demo was run on an 8 core mac with 512 memory and an nvidia quadro card back in 07
seattlesteve4 (2 months ago) Show Hide
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I am reading Masters of Doom - probably the top 5 entertaining page-turners in my life.

I am enjoying it especially because I was Keen addict when it came out and I remember everything about what was going in my life during that era. Great memories to relive, through reading about the creators of this game. And being a programmer myself, love reading about his ability to focus and his passion to really own his skill and conquer that world.
JustanotherLiberal (3 months ago) Show Hide
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Still relies heavily on texturing fill rate. A very primitive game engine.
xtruder02 (3 months ago) Show Hide
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john carmack rulz, he also won a competition for nasa with his armadillo aerospace.

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