UDK Battle of Endor with Imperial Star Destroyer 2 Smooth recorded version
Uploader Comments (v8matey)
Top Comments
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What a team deathmatch map this would make or even all out deathmatch - flyers frigging everywhere and running all over the surface of the ship would be cool as - some access to the internal would be good as well but you would probably want to limit that otherwise you would get completely lost (or your computer might melt lol)- you would need a lot of players though - that thing is massive :) I think some under lighting wouldn't go astray - maybe subtle blue light reflection light of the planet
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very nice! Loving the huge scale! I want to explore it!
Video Responses
All Comments (52)
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@v8matey the TIE fighter has NO thrusters. I don't know if anyone came up with an explanation for that. The X-wing uses vectorable thrusters maybe? I don't know and I don't care. The X-wing is a stupid, arbitrary design and frankly, so is the TIE fighter. There are a few decent designs out there. Very few. Check out Nexus: The Jupiter incident.
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@v8matey haha true true
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This makes me think about an open ended space game I started building a few years back. A challenge was to make space sphere seem believable in such an open ended game. My approach was that the space sphere was anchored and centered on the ship - so it looked like distant stars never really got closer however the ship was able to travel around the immediate 3D world without getting closer to the sphere. Just wondering what you think about that. How else would you manage a huge space sphere?
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@rabidamio not yet, I was thinking about how this could be done. It is possible but its a allot of work. I want to make make the whole map non destroyable first. Get the map layout organised etc. I have started making a X structure framework for the ISS thats undestroyable. Turrets that can be used either at the bridges control room, or by entering the turret up close. I have also been redesigning the ISS hanger to ROTJ's design instead of ANH Star Destroyer hanger and bridge layout.
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is it destroyable?
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niiice
I bet this took a while to "build all?"
prodigyset420 2 months ago
@prodigyset420 yes it has. I find my self wondering if its worth the effort of such a huge task knowing I could be sued and my work could be deleted by lucasarts etc. I'm mostly doing this so later on if I choose to make a "space game" I have the gameplay atmosphere materials maps physics etc already done. Star Wars is the tip of the Sci-Fi world, its good to use its style as a base for future custom projects. If I could make a starwars game it be about u being part of the Empire.
v8matey 2 months ago in playlist Uploaded videos
all i wana no is why theres a fucking vtol/turbo fan engine? in spaaaaaaaaaaaaaaace
TheSouthern1cross 4 months ago
@TheSouthern1cross Prob cos of the same reason x-wings and tie fighters can do barrel rolls and fly with no thrusters on either sides of there ship... Anything can happen in space dontcha know...
v8matey 1 month ago
fans in space? someone should tell NASA, they could save a bundle if they just put fans on the space shuttle.
heebog 4 months ago
@heebog I'll explain the fans in space, if you can explain to me how a Tie fighter or X-wing can fly in space with no side thrusters...
v8matey 1 month ago