In this video I wil try to help you learn about texturing a character with photoshop and other paint programs that open up .tga files. Hopefully you find this video helpful. If I helped you subscribe. Visit my site for more information.
If you want to get some good textures, go to:
www.texture.weebly.com
Buttons I pressed in this video
Hold ctrl + L -This selects everything connected to the object.
Hold Alt + shift -This selects the loops / edges
****I quit blender and moved on to maya, so don't comment asking me how to do something. Also this is a very old video so don't complain about me using an old version of blender, because at the time this was the newest version.
Oh and shout outs to my neck for supporting me. Shout outs for my legs for keeping me up, and shout outs to my eyes for always looking out for me.
Audio fail lol... But I learnt something - thx!
jeniusjj 10 months ago
agh your going to fast :'O
Ironcomics 1 year ago
flip the normals in edit mode
magnadox 2 years ago
I have successfuly textured my character in blender. It looks great when I see the render preview or hit F12. However, when I start the game engine, the real problem starts. As i start the game engine, the texture is inversed. Instead of seeing the texture on the outside of the mesh, I see the texture from the inside of the mesh. Its almost as if my character has been flipped inside out.
any suggestions on how to fix this?
goshfather 2 years ago