Toggling scene graph nodes with augmented reality

Loading...

Sign in or sign up now!
Alert icon
Upgrade to the latest Flash Player for improved playback performance. Upgrade now or more info.
288 views
Loading...
Alert icon
Sign in or sign up now!
Alert icon

Uploaded by on Jun 20, 2010

This was the final assignment for my Virtual Reality class at Unisinos (http://www.unisinos.br). A
scene graph is used to display one of three 3D models at a time.
A fiduciary marker is
used to position the model on the frames of a real-world scene
aquired by a webcam. Other fiduciary markers allow changing the
currently displayed model, as well as toggling the visibility of
specific nodes of the scene graph for each model. The application combines the use of
the GLUT, ARToolKit and OpenSceneGraph libraries in order to
achieve its results.

Category:

Science & Technology

Tags:

License:

Standard YouTube License

  • likes, 0 dislikes

Link to this comment:

Share to:
see all

All Comments (0)

Sign In or Sign Up now to post a comment!
Loading...
Alert icon
0 / 00Unsaved Playlist Return to active list
    1. Your queue is empty. Add videos to your queue using this button:
      or sign in to load a different list.
    Loading...Loading...Saving...
    • Clear all videos from this list
    • Learn more