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Marvel Hyper Guide - Spencer - Apprentice Combos

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Uploaded by on Mar 1, 2011

Apprentice combos for Spencer. These are very simple combos handy for giving players that are new to the character a solid place to start. There are many variations and even more damaging options out there. Let's see what you can do!

Check out the shoryuken.com Marvel vs Capcom 3 Hyper Guide!

http://wiki.shoryuken.com/Marvel_vs_Capcom_3

01: c.L-c.M-H xx QCF+PP

02: c.L-c.M-c.H-S, sj.M-M-H-S, land, jump (up/forward), air QCF+M, land, QCB+PP, jump (up/forward), air QCF+M

03: c.L-c.M-c.H xx QCF+S, QCB+PP, QCF+S

04: c.L-c.M-c.H-S, sj.M-M-H-S, land, jump (up), air QCF+M, air S, land, H-S, sj.M-M-H-S, land, jump (up/forward), air QCF+H

05: front air throw, land, jump (up/forward), air QCF+H, land, jump (up/forward), air QCF+M

06: DP+L (command throw), L-M-H-S, sj.M-M-H-S, land, jump (up/forward), air QCF+M, land, QCB+PP, jump (up/forward), air QCF+M

http://tinyurl.com/mvc3apprentice (Full Apprentice Playlist)
http://tinyurl.com/mvc3combos (MvC3 Video Playlist)

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Uploader Comments (trag13)

  • Very nice, I think that f.H, qcf+S, qcf+2A is a useful apprentice combo too.

  • @jamheald For sure. There are so many good combos that could fit (well, for most characters). Spencer has such a large amount of cool things he can do!

Top Comments

  • It really bothers me how his bionic arm switches sides

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All Comments (50)

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  • Dude hits like a goddamn truck.

  • @Liev04 do down forward up real quick. That why you input the the grapple arm move and do a jump at the same time. Then when you press the medium punch button it will cancel the jump making it a short jump. Its basically a tiger knee motion. so the inputs are like this down forward up medium.

  • how you jump so short i cant do that

  • BIONIC ARM!!!

  • @SeaPeteyZante I tried it, it worked! Thanks for the help man! :D

  • @V13tSt3pz Instead of jumping straight away and doing the grapple hook, start on the ground, do the motion, but instead of ending the stick motion in the forward position, end it on an up-forward motion. You should do a small jump, then straight into the hook if done correctly. So that's down, down-forward, forward, up-forward+2A. Hope this helps.

  • I'm having trouble when he jumps and use the grapple hook right away, 0:16, help?

  • are these combos still possible?

  • in the corner, why not just jump over the guy and use QFC.H?

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