Some real-world stuff here :) When EvilDragon posted some status updates, some folks loved it, some did not -- its a new device, a niche target, for hackers and joe public alike. Some features are rough around the edges, but most of the device works great. Still, thought I'd show a few real world scenarios - run a couple games and apps.
Things are starting to pad out a little, even though general devs don't have devices yet; we've got Picodrive for Genesis emulation, Hatari for Atari ST, UAE for Amiga, MAME, Vice for Commodore 64, and a really groovy port of DosBox with full touchscreen mouse emulation, for instance. We've got Abiword built in, along with some little utils -- djwillis crammed quite a bit into that firmware space! Some ports are coming along .. Quake 1, 2, 3 -- with Quake 3 running at like 20-30fps so far! GemRB, Descent..
Anyway, here's just a few things I thought I'd show off -- video, my new Kronos interp, and BattleJewels. If you want to see Quake 3 or something, let me know..
Video playing is one of those things we all just want, day-zero; we don't have hardware supported decode yet, so are relying on pure software decoding. This can be troublesome for some video playing software, but others handle things much better. It will struggle _right now_ with software decoded full high def .... but watch the video, and you'll see full speed no framedrop playing of a standard def ripped right from my DVDs. So its not all bleak like some people think -- I can watch my med-quality DVD rips of Firefly no problem! Want to watch animated stuff.. no problem! ITs hyour high def rips that are a problem right now, and we'll get hardware decode sorted out eventually.
I then pop into my new Kronos application, which is a player for interactive fiction games (Magnetic Scrolls, ZMachine/Infocom style, Scott Adams, and possible others.) We'll also port over TADS and others standalone I'm sure. But for now, let me just fire up a couple moments of The Guild of Thieves, a classy game I've been meaning to work on for oh, 15 years or so :)
Further, I run the pnd-file version of my BattleJewels game.. a rather cross between head to head action RPG and puzzle games -- cast spells, chop down your opponent, buy some gear and level up! pnd-files are working great .. just double-click to run, pick them from the menu, or run them from your own organized directories using the file browser.
Lastly I show the pnd-file auto-discovery as the SD is ejected/inserted -- no work installation of the games.
Bear in mind - no overclock here, this is 500mhz default!
Also bear in mind it is hard to tap on a screen or fiddle with buttons, while your other hand is holding a tiny camera :)
Enjoy!
what show is that playing on mplayer?
eyesofnova 2 years ago
I'll have to check again, but last I checked we default to 500 (for battery savings, and really, its a sensible 'middle ground' for unknown use case for average joe.) People can up or downclock at will (with warnings as appropriate), so not a big deal. ie: The chip is rated at 600, but we deault to 500; you can go to 600 no problem, and go higher with a warning that you could explode :)
jeff
skeezixcodejedi 2 years ago
Hey Skeezix, thank you for this Video!
Your game "Battle Jewels" looks very interesting!! Will it be available to buy in the Pandora AppStore someday?
Dragoony12345 2 years ago
I'll probably make most of it freeware, and maybe (not for sure) make multiplayer have a one time $5 fee or somethign to help with hosting, lobby, etc. Or maybe all free, we'll see.
(Kronos is gpl freeware)
skeezixcodejedi 2 years ago