A product of the Singapore-MIT GAMBIT Game Lab 2007 Summer Internship Program, AudiOdyssey is an experimental computer game designed to be accessible to both the visually impaired community and mainstream gamers. The user stars as Vinyl Scorcher, an up-and-coming DJ, on his quest to get club patrons dancing. Swinging the Nintendo Wii controller to the beat, Vinyl lays down the various component tracks of a song, and keeps the party jumping. If he does an especially good job, he can even freestyle!
AudiOdyssey was developed with four research goals: * The visually-impaired and the sighted can enjoy the same level and quality of gameplay * Navigate game's menus with ease and efficiency approaching that of conventional user-interfaces (UIs) * Create a fun and natural control scheme using the Wiimote * An engaging game that relies more on high quality audio than visuals
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