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Uploaded by on Jan 15, 2012

Many of you keep wondering what the flip I've been doing. Well here is what I've been doing for a while. Teaching myself the particle editor so I can give you guys the best possible river and water items. That's right! This next tutorial is not going to just be rivers, it's going to be a lot of things related to water! Maybe even the particle editor!

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Howto & Style

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License:

Standard YouTube License

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Uploader Comments (rocketrascal34)

  • Any idea why Hammer no longer works for me? When I try to launch it says:

    The configuration information for the game you're trying to edit is invalid or missing.

    I click "run anyway" and get this:

    Setup file 'gameinfo.txt' doesn't exist in subdirectory. . .check your -game parameter or VCONFIG settings.

    Hammer worked fine for months and then I started getting this warning. I never changed the configuration information and I'm not sure how to go about fixing this since I can not open Hammer.

  • @mrmagicwaffles This is the perfect place for a question! Why use the question form on my website :P Just load the game that you want to map for, and make sure gameinfo.txt is there.

  • So is this in the ep2 engine?

  • @KhanRec0rdz This is what ever source engine you want it to be. They will all support what I'm going to make.

  • Did you make the textures/particles yourself?

    Also im dying for this tut, this river would help me out a lot.

    Also love the music

  • @Stroggdorr I made: River texture, River foam, Splashes, Waterfall Bottom.

Top Comments

  • You can do all that in Hammer... Okay, something I seriously need to learn to use.

  • @Shadowsphere1 I know how you feel, I'll mostly likely do a particle editor tutorial for the 100th tutorial. Hopefully that will make people happy, and learn how to use it at the same time!

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All Comments (41)

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  • Inafter inspired by aoki

  • That what i have waited for a long time.

  • @Stroggdorr music is "concentration enhancing menu initializer" from Portal 2 soundtrack

  • Any ideas on how to hide the water hard-edges? (look at the sides where it meets the land, thats hard-edges). It looks great otherwise, just wish source by default had soft-water

  • Sweet,can't wait...looks really cool! :D

  • @rocketrascal34 Haha, yeah. sorry, it was late. didn't think to do that.

    I don't know what this did, but I looked in the game folder and gameinfo.txt was there, I opened it just to make sure it wasn't blank, and then tried to launch Hammer and it worked. Thanks.

    Love the tutorials btw. Your maps are fantastic.

  • huh, did valve finally fix the -tools parameter on css?

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