GPEO in Action - A FSX Movie
Uploader Comments (sbflyboy)
All Comments (28)
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bad very bad graphics
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what an epic fail, GPEO still flies default FA-18 sheesh FSX Fleet has superbug and milviz aircrafts, gpeo is 20 years behind Great FSX Fleet mu hahahahahahaha
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this vid is an epic fail...the landing...CAT-1 CAT-2 f-18s take of at the same time?
no collision?..3 Seconds later CAT-3 is of the boat with full burners at bout 300 knots with gear down and no flaps? music?? vid quality?? and ALOCK-ON F-18 SCENE WITH AN F-18 FSX SCENE MAANN the GPEO must suck these fays
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this vid is an epic fail...the landing...CAT-1 CAT-2 f-18s take of at the same time?
no collision?..3 Seconds later CAT-3 is of the boat with full burners at bout 300 knots with gear down and no flaps? music?? vid quality?? MAANN the GPEO must suck these fays
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220 knots on a carrier landing? come on the carrier wasn't even moving, how do you screw up that much?
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Those carrier landings were the worst ever.
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what program did you use to record this
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I command another VM now.
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I left after cockstar told me to kill myself, now I have a huge VM and a company for myself without them
haha 900 knots and u make sharp turns? are you guys serious?no overstress? no G effects? kidding me?XD try with overstress and G effects much harder trust me!!
TurkishG1234 3 years ago
Please keep in mind that overstress and g-force limits are coded in the aircraft.cfg file. You can make your aircraft overstress with 3 g's if you want. As we fly on gamespy in session setup's that are not known to us we override this in the aircraft.cfg file.
sbflyboy 3 years ago
only Problem not enough NOS Squadron in this Vid haha NOS.6.BLUE
thinkibrokesomethng 4 years ago
NO6,
I agree with you. This movie was created in Dec 2007, released 25 Dec 07. We need to get together and see how we can incorporate all the squadrons in the new video.
Thanks for you interest, and concern.
"Flyboy"
sbflyboy 4 years ago
Hi IceColdck 2410, I see wky u say so. But, if you are familiar with Flight Deck 5 the Crisis in the East the sam missiles also have labels. Therefore, I saw the idea and converted the files in xml.
I then imported the xml files into the SDK Acceleration and changes the instance. The missile don't really hit the plane thats why the explosion is at a distance. I programmed the plane which explodes that the area on the proximity trigger is 300m around the plane. so when the missile.
Thanks
sbflyboy 4 years ago