Castle Crashers Gameplay
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All Comments (1,386)
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@WatchMoviesPl0x I don't use unity3d, It is terrible for team projects.
Learn to program not script little script kiddie.
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@DeludoSui from anyone who knows it, they refer it to simply unity. Any work done with an IED is considered programming. I'm sure you'll google search that too, bitch.
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LMAO unity3d. You are not a programmer kid finish gradeschool and then talk to me.
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I find it hilarious that deludococksucker has probably never even played this game yet tries to say it sucks. I know you enjoy being in the minority deludo,because everyone else disagrees with you so stfu
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epic nice
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@DeludoSui come back to me when you know what;
transform.Translate(new Vector3(0, -7, 0) * Time.deltaTime, Space.World);
does you dumbass. In every, intricate detail.
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@QuassDebonair It is called thinking for yourself instead of being told what to like,
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@WatchMoviesPl0x LOL if you were a programmer than you would know how easy this game is to make. My objections to this game have nothing to do with complexity. They are due to the game sucking.
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Love it, and lot to learn from for own indie title
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@DeludoSui This games actually very complex to make. Take it from a programmer. It may not be rendering 3d objects, but complex nonetheless. Let's see you produce anything other than a shit.
Everyone Thumbs up if your waiting for Castle Crashers 2 :D Thumb Count ---->
MonkeyDib 3 months ago 69
Fucking Newgrounds!
D43m0nz 4 months ago 29