create a sky in 3d studio max 9 tutorial

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Uploaded by on Nov 25, 2007

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Education

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Standard YouTube License

  • likes, 14 dislikes

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Uploader Comments (videofxuniverse)

  • Great tutorial ^_^. However i just want to ask if it is possible to make the sky moving?

    Thanks ^_^

  • check my alternative sky tutorial

  • that was alright, but their is an easier way of having a sky background without using planes, but you need to go into enviroments and atmosphere options at the top of the screen and select a bitmap for your background..

  • or make a sphere in my other sky tutorial

Top Comments

  • can u ask the youtube for a 3ds max channel ??

  • Very informative indeed, thanks!

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All Comments (29)

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  • how do i take a way a pixilated effect? my sky looks pixilated.

  • MADE 2.0 SNELLER DAN HET LIIICHT

  • i got an other way, it create a large sphere around my scene, add a sky material, then converto to polygon, and filp everything, and thats i think better then your way, and this is why : wherever your camera is, there always is sky

  • i dont know if you would know anything about the flip option, but i need help with it. when i flip a shape it just gets dark and to see the effect you have to go into the shape. (it gets annoying) it did not do that in previous versions and it doesnt do that in gmax. any suggestions

  • Sorry but i thought this may include how to make some decent clouds that the plane can fly through...

  • @videofxuniverse Thanks again.. this is great tuts .. I will run over to your web site, and hang a little :O)

  • @andimaterie

    i was watching the tutorial and i'm not complaining, i just thought that when you use the env-map with a sky it might be easier to get convincing sky's/environments.

    you could use a plane/sphere/cone/tube/box as well if it suits you depending on what you might want to achieve.

  • an environment map always faces the camera, even if you rotate the camera, what looks really stupid.

    The guy in the video even tolds you two ways to stop the plane from receiving and casting shadows ;). just watch and listen carefully before you complain :P

  • why not just using the environment map with the sky texture aplied to it? if you use a plane with lights and stuff it casts shadows from the objects...using a plane doesn't make sense to me at all to be honest...

  • I Don,t think he doewnload it cuz it looks like peas of shit!

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