Experiment: cityscape with raymarching
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Uploader Comments (psonice)
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All Comments (4)
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The marching buildings stuff is particularly cool. I wish you'd post it! It reminds me a lot of menger sponge like shapes, repeated (when you do the window cutouts).
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@psonice - My card was pretty decent when I bought it 4 years ago, but at 960x600 it struggles just to march two spheres.
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What card are you using for this?
I have a really old GeForce 7900 GS and even really basic raymarching chokes it completely.
cyborgtroy 11 months ago
@cyborgtroy either a radeon 2600, or a 4670 when I'm at work. The 2600 struggles with scenes like this, it's OK at say 320x240 though. My last video (with the reflecting twisting pipes) runs ok at 640x480 on the 2600, so I think your card should handle things like that.
psonice 11 months ago