Creating a collapsing Bridge with Particle Flow in 3ds max 9
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Uploader Comments (hammerbchen)
Top Comments
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horrible physics imo, looked really bad
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You've got nice tutorials, appreciate the history lessons also.
The only thing is that could go trough a lill' faster :D
Lp, radgoncan
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All Comments (13)
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@rizlin2410 or you ca drag it from the file and pply to background
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You should also be able to insert images via Video Post (composite)
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no its not crap it just helped me with the technique i need to deliver a deadline. its just a tutorial not an actual job. u pick what u can from it and use ur head to do the rest. it has really opened the door for much greater dynamic stuff. thanks chen
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crap
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You can insert it as a background image
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I think you are almost there.
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hi there..is it possible to insert an image to 3d max without mapping the image to an object??
rizlin2410 3 years ago
only if you're applying a procedural textures to your model
hammerbchen 3 years ago
Your tutorials keep getting better and better! Awesome stuff, always a pleasure to watch your vids! Thanks Hammerbchen!
akiracon 3 years ago
Thank tou Akiracon! I hope one day I could become a 3DCG master!
hammerbchen 3 years ago
nice tutorial, but that doesnt look pretty realistic.
matrixdude01 3 years ago
This tutorial focus on onverting fragmented object into Particle not modeling/textureing, you an make it better more real if you want.
hammerbchen 3 years ago