Gaming Technology Platform for Social Reintegration of Marginalised Youth. The vision of REPLAY is to use this technology as a means of motivating young people into a better awareness of how and why they behave the way they do and encourage them to take greater responsibility for the consequences of their decisions and behaviour. Project REPLAY uses video game technology to provide young people who have become marginalised as a result of anti-social behaviour with an interactive learning environment.. The REPLAY game will not, in itself, be a therapy. Rather the technology will provide the teacher/professional charged with monitoring and assisting their rehabilitation with a useful tool through which the rehabilitation process can be assessed and managed more effectively.
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