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Roland MT-32 Tribute: Wing Commander (MT-32 / LAPC-I / CM-32L / CM-64 and CM-500)

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Uploaded on Sep 24, 2010

A little gameplay video of Wing Commander showing you what this game sounded like with a Roland MT-32 midi module.

Although I have vintage hardware that can run this game, recording the in-game footage is much easier through DOSBox. DOSBox passes the midi messages through a USB to midi adapter into the MT-32. Unlike DOSBox Adlib and Sound Blaster Emulation, in this case a real MT-32 is playing the music and sound, preserving the authenticity.

There are two versions of MT-32. MT-32 (Old) without the headphone socket and MT-32 (New) with the headphone socket. There are also a range of Computer Music (CM) devices which don't have the LCD display but come with 33 additional sound effects.

Due to their "analogue nature", there are small differences between all these units. I will make a video soon, comparing all these units and pointing out the subtle differences with Games.

Wing Commander is best enjoyed on the early MT-32 without the headphone socket. One difference between the old and the new unit is what effect the volume dial has.

On the old unit the volume dial will affect the "digital volume" before it goes into the DAC (Digital Analogue Converter). On the new units the dial will affect the "analogue volume" after the DAC.

Wing Commander is a game where at some parts in the game, the signal will clip on a later units. On these later units, reducing the volume through the volume dial doesn't remove the clipping.

However on old units you can remove the clipping by reducing the volume though the front dial, as the dial directly affects the "digital volume" before it's amplified. 60 (out of 100) seems to be a good setting...

However not all is lost, there is a workaround for later units, which involves sending sysex commands to the unit, telling it to lower the volume digitally...

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