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Let's Play Penumbra Requiem part 22

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Uploaded by on Jul 19, 2010

Last part of the bonus.

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Gaming

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Standard YouTube License

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  • Red's Country voice is funny xD!

    1:39 - 2:00

  • @Azartusfar that end bit wasn't going out 'alive'', that was the same scene from the Black Plague, before when you start hallucinating, i think if you leave, it just represents that you'll go back into your mind and it's all a circle again. At least when you die, you die, or go back to reality? Not sure which.

  • kill yourrself by the turrngait. red died in the furnace in the first game, and in doing that red escaped his torture. it seems like the only way to survive the torture of the turngait is to either oppose the linear path given to you, like red or you when you dont burn yourself, or to die... which is exactly how red managed to escape from the turnngait, probrably because they had such a strong grip on his mind from so many years of him being under their influence

  • it seemed to me more like death was the only escape from that place because as you progress it gets harder and harder for phillip to escape. so, after the mine and the "shelter" phillip goes insane as the turnngait probrably had a strong grip on his mind. opposing Azartusfar's theory i believe that when you exit the door you dont live with the guilt, but instead phillip sorta beats the turnngait. because you commit suicide if you burn red and you, the dying with red was just encouragement to...

  • I enjoyed this LP.. Subbed! =)

  • @Azartusfar WOOOOWW lol xD thanks for patching that up for me xD

  • gone crazy, because if you choose to burn it ends back at the computer where you sent the message in the second game, but if you don't burn assumabely you just leave, and in the end live.

  • warding off anyone from disrupting the turngait as The Shelter had done, and so you send the message but you get smacked on the head and taken somewhere else you run through a series of puzzles/memories and are confronted with the ghosts of your past, Ammabel, not much Clarence, Red, Emmison etc. and basically it's just trying to get out. At the end you get the choice of burning with red or living with the guilt, I am most likely mistaken but it seems it was all in your head and you had official

  • You run a lot more, you inject the cure and clarence is dead, or so you think turns out he transferred to a infected corpse on an autopsy table and tries to kill you. You run away and the other infected kill clarence. The hive mind tells you he was too human for his own good and takes you through some tests in your mind to teach you what it is to be a "turngait" which is a sentient race not an infection much like in the Outer Limits' "Manifest Destiny" so the hive mind asks you to send a messag

  • ammabel and find your father dead in a library, he has some last words written down then you head off to get the cure, Clarence talks trash and you jump through hoops and finally meet ammabel, but she's infected. You kill her and it turns out Clarence tricked you by using your mind and eyes in his words "You see what I want you to see" and turns out she wasn't infected. you get the cure and clarence tries to get the other infected to help him kill you because he doesn't want to die.

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