X1000 Speed Demo at Triple Z

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Uploaded by on Jul 24, 2010

Here is a short demo of the Amiga X1000 recorded at the Amiga's 25th Birthday celebration at the Triple Z in Germany on 24th July 2010 The film shows off some of the speed of the new X1000 running at 1.8 Ghz, the fastest Amiga yet to be developed.

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Science & Technology

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  • likes, 12 dislikes

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Uploader Comments (amiga1productions)

  • What a load of bull, that does not run a real amiga operating system, the X1000 does.

  • Comment by ParasiteXX removed for swearing, comments welcome positive or negative views, but please keep it clean.

  • July 2007???

    Are you sure? Amiga's 25th birthday is in 2010 not 3 years before.

  • @StefanEdek

    Ooops, that was a typing error !, yes, that should be 2010 !

Top Comments

  • Thanks for the very first X1000 real use video.

    No doubt over time speed will improve, with OS supporting

    PCI-E high end Radeon, both cores, being CPU optimized etc.

    But how faster is this then current EP440 setup?

  • @GodfleshNL

    If I want to play, Playstation is always best choice. And I am a bit grownup, so its some games sometimes. I have used 1Mhz computers in life, so I am not looking for whose is bigger, and Windows take much more my nerves that he is suspposed to for a long time. Nevermind, you will not understand it.

    Classic Commodore Amigas are obsolete systems, while AmigaNextGens are yet to show their potential. Hardware is OK, software needs more development. DivX is OK for most of the world.

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All Comments (58)

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  • The Amiga X1000 is supposed to be released in late 2011 but I dont care if it takes longer. Imagine for a second that it is as good as all us Amiga lovers expect, not with just pretty graphics and real life animation but with SOUL! Something MS has missed since it has bulldozed it's way through the market. I can't wait for the old programmers like Bullfrog (Peter Molyneux) who did the most amazing games that had lastability to come back to there roots. I bet they are just as excited.

  • why would i buy the amiga?

    And how much does it cost?

    I bet i like it more then the windows, xd

  • @beezle1976

    Looks so yes, but the OS itself doesnt use full capacity of the machine (just one out of two cores,

    is not oprimized and in beta testing), 3D support is weak for now and doesnt use Radeon gfx chip ablities. Its now like running it Quake II on computer with SVGA Card with no 3D. However, it will all improve, RadeonHD and Gallium3D are on the way, so next one will be much better.

    Dont expect much more then Athlon X2 performance out of new AmigaX1000. AmigaOS4 runs on PPC 603 160Mhz

  • @GodfleshNl (Sorry, not sure why this was went to you)

  • @olectrix ... I recall seeing an article from a bloke a few years ago who had modded out his Tandy Color Computer 3 with a full on TCP/IP stack and supporting schtuff so that whilst his PC was booting he'd be reading his email within 10 seconds. There are these people referred to as "hobbyists" who like to step away from mainstream and tinker. It's so hard to do that with PCs and MACs.

  • @GodfleshNL It's frankly not about needing to keep up. The OS itself always has been able to offer all the whizz bangedry that any other OS has, but it's keep simpler, leaner and faster. The Amiga has been slandered for years even when it was big, but the fact is that the newer design of the X1000 actually goes in a different direction to the mainstream, which is what the Amigs has always been about. You don't need more mhz not ghz to have something to offer....

  • @jsuttonus

    “supposed to have been released back in Summer”, your wrong a pre production board was demonstrated at the “The Vintage Computing Festival 2010” in England whit beta drivers that Hyperion had reached alfa/beta stage, the beta test program however was suppose to start some where on the new year,

  • @SaganAppreciationSoc

    “spries” “dual playfields” this where hardware features, common to arcade machines in 1980's,

    to day we hardware acculturated 3d cards that can do the same thing.

    Hardware sprites = “2D vector whit texture on it”

    dual play files = “2D vector whit texture on it”

    Some of the 2D games for PS3 looks really amazing.

  • It's still very disappointing for a machine of it's price. Even on my 3 year old budget Amithlon box running AmigaOS3.9 on an emulated cpu using a 10 year old 2meg matrox g200 pci graphics card I get a little over 100fps in 680x0 quake2 in software rendering at 640x480.

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