High Resolution Liquid Simulation in Blender

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Uploaded by on Apr 3, 2009

Make sure to watch in High Quality as well as full screen.

This is a "quick" water simulation of Suzanne in Blender 2.48 using transparency, ray tracing, liquid simulation, and more.

It took 20 minutes to model, nearly an hour and a half to bake and about 2 hours to render. The total time was around 4 hours.

The resolution (in Blender) was set to 150 (the normal is 50). The subsurfing, transparency, and the fact that I subdivided the mesh a few times added quite a bit of lag.

The time lapse is half a second total over the entire 5 secords of the demonstration. It was shot at 25fps and contains 131 frames. I originally set the animation in real time with a resolution of around 200, but the baking took around 15 times longer to complete and....well....I'm not that patient, lol.

Just this simulation reached a maximum render time of 32.27 seconds for one frame....I couldn't stand how long it would take with my desired settings.

Enjoy!

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Uploader Comments (bunniesEatWires)

  • Is Blender as versatile as Maya or Studio Max in possible applications? If so I really should start kicking myself now. lol

  • Blender is very versatile, but is not a payed suite like Maya.

    I don't know much about Studio Max, but I can tell you that Maya has a giant host of features that, sadly, Blender doesn't have.

    If you are looking for the best of both worlds (cheap and features) then I would recommend getting a budget version of Maya and use Blender for simulations.

    I can tell you that all of the simulation features on Blender are modeled (pardon the pun) after Maya's physic simulation features.

  • Don't forget to rate!

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All Comments (8)

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  • HOW TO YOU MAKE CLEAR WATER EH!?!?!?!?!?

  • hax hax NO no no SET THE ReSOLUTION TO 5000! XD

  • Does anyone know a good tutorial for animating stuff in Blender? I really want to figure out how to do this stuff but I can't find anything, please reply and give me some tips where you learned or something!

  • HOW IN THE?!?!?!?!!?!? how do you make liquid on blender? can you make smigginnabobbin too?

  • oh and it took over 5 minutes on average per frame, but when i opened another blender it took 8! 500 frames lol.

  • nice job! ... i just uploaded one at 260 res. check it out, it looks real nice

  • Cool!

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