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Dynamite Headdy - 9-3 - Final Boss, Dark Demon - Perfect Run

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Uploaded by on Mar 5, 2007

A perfect run against Finale Analysis' Dark Demon (no health lost, secret bonus point obtained), the final boss (stage 9-3) of Treasure's Dynamite Headdy... played on a PAL Mega Drive.

Click here http://www.youtube.com/watch?v=37Fr0JxfxYI to see a less risky way of doing this level or click the link below the video screen.

If you want to see a perfect run of any other level of this game (with the exception of Far Trek [stage 9-2] and the bonus final level you get for collecting all four numbers in the basketball stage) please feel free to ask.

I was most surprised when I managed to get this perfect run, if only because I missed the Mini-Head when he did his ceiling attack and was lucky (2:23).

The way to beat Dark Demon is by knowing what the colours of his crystal ball mean and what head from the selection you're offered to best counter with; as I'll how explain:

Pink = Those Flying or hopping creatures will appear, either use a head with a projectile attack (preferably the War-Head, as you can still headbutt); alternatiely the Hammer-Head works nicely too.

Blue (not shown here) = DD will put an energy barrier up and fire energy missles across the screen. Either use the Mini-Head and hide between the barrier and DD, or grab the super-Head and jump over the projectiles. I don't think its possible to survive with other heads without getting hit at least once.

Orange = DD will call upon the ceiling to attack, best use that Mini-Head, or hope that big opening is under you when it stops rolling.

Green = Spiked enemies will come up with the bottom of the screen and only the Hammer-Head can destroy them. Kill them all for a secret bonus point (not easy to do). Failing that either jump between them (also very hard) or use the Mini-Head to hide next to DD.

Flashes between colours = Grab the Mini-Head quick, because DD is about to shoot his screen sized laser at you, which only this head can avoid.

Of course, if the Hammer-Head is available I like to grab that, hit DD and then quickly collect the most useful head for his attack. You don't get a lot of time for this kind of tactic so it'll help if you can look in two places at once.

My absolute thanks to Minty Fresh Death's fantastic guide on gamefaqs, without which I'd still be in the dark over the colour system.

Anyway enjoy...

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Uploader Comments (starlac)

  • Great game, using tabs i played the final boss theme of Super Paper Mario (The Ultimate Show) over the game footage while i muted the main sound and using timing i got it to synch up near perfectly! You think you could take this video, copy it and superimpose that SPM music over it (You may want to try and find to way to make it loop, as the video i found didn't cover the entire video...) Consider this request and reply immediately to it please...

  • Yeah that SPM music does go well with this level.

    Unfortunately, Ive lost the original video of this when the harddrive it was on blew up on me and I cant currently convert flash or mp4 videos the two formats that youtube converts into or use them in my editing equipment. When I find a way around this find a converter, etc - then I see what I can do about your request. :)

  • Have you got to the secret final boss yet. You know the Evil theater owner who attacks you with Dollar bills yet? I really want to see it. Also the Japanese version has Sega of Japan's former presedent as the secret final boss instead. The boss has two thugs who throw Dollar bills at you too. However the boss' movements are unchanged in both versions.

  • I first got to the secret final boss back in 1994, so yeah.

Top Comments

  • I CANNOT BELIEVE IT!!!

  • dude, the music is epic win!

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All Comments (25)

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  • So freaking lucky at 2:23.

  • one of of the mass of devolpment studios could make dynamite headdy as a comeback for consoles like wii.

  • Insane damned game. And the music goes too perfectly with it.

  • Do you know if the cat is the really bad????

  • 1:08

    You are awesome at that.

  • Kanji? Do you know Hira Kata?

  • Not really, I only just know enough game related kanji to get by on most - non RPG/text heavy - Japanese games without doing daft something like delete my game, etc.

    However trying to do something like follow - or read in any case - the actual story of Mother 3 on the original cart is somewhat beyond my lacklustre skill (not for lack of trying though and I do have the fan-translated rom handy).

  • you know japanese?

  • where did you get a tab for that music?

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