TES: Oblivion-- Integration Walkthrough part 1

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Uploaded by on Nov 14, 2009

Forum topic for up to date info, also a no requirements version has been released! yay!
http://forums.bethsoft.com/index.php?/topic/1184421-relz-integration-the-stra...

As per several requests I will be doing a semi-walkthrough for Integration. A few things:

1: There's no sound and it's low resolution.
2:This isn't really a "Let's Play". I'll try to be amusing and choose the most interesting methods, but expect for me to make lots of mistakes, and occasionally be boring and banal.
3: If you want to read everything I suggest you keep your finger on the pause button and stop it every time someone talks.
4: Gonna be rather sporadic. I may skip some things, I may give up, I might fail to show things. Any requests in terms of what to record are welcome... specifically quests that you might have found hard or been stuck on.

If you don't know what Integration is then check the preview here and read the description:
http://www.youtube.com/watch?v=1KRhTvUwUY0&feature=related
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In this video I read a courier, find a Saint, forget about Martin, fail, steal, and join a guild.

P.S. Expect lot's of annotations to make up for the lack of sound, and stuff.

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Uploader Comments (JCPhoenix)

  • Downloaded and tried this mod, but it appears to be seriously glitched. The spoiler packaged with the mod doesn't seem to be accurate either. Searched for a hint/spoiler site for it just to try and get started and found these videos. The mod is certainly not the same as shown in these videos. Found the clue in the bar, but there is no one outside the gate for example. There is no one in IC Waterfront who has any conversation on this mod.

    The mod doesn't seem to be supported anymore either.

  • @FFA1MF

    Umm... the mod got a very big update just last week, and I have never heard of any issue like this before. Did you install the new integrated version, or the other version? Did you install the resource files for RBP? Are you using a mod that has major effects on cities like "Open Cities?"Most likely some other mod is conflicting with it.

    This isn't the best place for troubleshooting though, try posting in the topic on bethsoft forums, I'll add a link to it in the video's description.

  • @FFA1MF

    Ummm wait.... did you go to the wrong bridge? Tesserayiel is on the bridge connecting the market district to the prison. I was just going to post that most of the NPCs added by this mod have diverse schedules, so they go about normal lives visiting inns, wandering, shopping and such.

    Tessrayiel does stay on that bridge though, and then I realized that I didn't go to the waterfront at all in this video, so maybe you had the wrong location.

  • Hey what mod is that "Lets Talk" part on all the conversations? its not companion share....

  • It's from a persuasion overhaul. Search "p-Luke" on tesnexus to find it.

    It's not very popular because it was never completely finished, and it doesn't work on edited/custom races.

    With RBP it doesn't work with High Elves and if I choose "let's talk" for Tesser the dialogue options would be blank and afterwards the vanilla "persuasion mini game" button would be restored.

Top Comments

  • also, *looks at your sex diary* :D

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All Comments (10)

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  • @JCPhoenix Got the "no requirements" version from ElderScrolls a week or so ago. Tess not on bridge, Reven no where in IC, Tyrru not at Arcane (found at Elven Gardens). Survivor not at river - landscape all trashed there. Also trashed eyes, hair on NPCs and PC and changed spells. Bash doesn't seem to like it but OMOD script seemed OK.

    Can't post to Beths. Comments locked at Nexus. No reply to e-mail.

  • this walkthrough is too fast

  • Oh I see....Integration the quest mod. I was confused for a second there. I need to try this at one point. I heard it was pretty good.

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