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Gamemaker - How to make gravity

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Uploaded by on Jul 5, 2008

In this video, i'll show you how to make gravity in Gamemaker.

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Category:

Film & Animation

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License:

Standard YouTube License

  • likes, 10 dislikes

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Uploader Comments (zrap100)

  • If i start my room, my guy goes fast to the right of the room till there is a collision

  • Do you have something wrong in your Create event?

  • When i try to make my character walk left and right it wont move left unless in mid air and only moves right but uber laggy-like. help please?

  • I really don't know why, but try to doublecheck the video. I can't give more help. Sry...

  • hmm i hav a new problem

    wen i press jump, it dosnt limit how many times i can jump, it just keeps jumping

  • Did you forget the "Check collision-action at 1:20?

Top Comments

  • Works perfect! 5/5

    Thanks for the video!

  • Very Thanks!

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All Comments (62)

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  • Great video thanks for the help

  • How did you ever find that out?!

  • umm i have a big problem. when i start the game it shows an error window and says this:

    ______________________________­_____________

    ERROR in

    action number 1

    of Collision Event with object obj_wall

    for object obj_player:

    Error in expression:Down position 1: Unknown variable Down

  • ERROR in

    action number 1

    of Collision Event with object object1

    for object object0:

    Error in expression:Direction position 1: Unknown variable Direction

  • does this work with animated sprites?

  • ur vid iz blurry

  • dude ur vid messed up my game -_-

  • ok im trying to make a little sonic game and i need to ask because im trying to make my character jump.... but the gravity brings him back down slowly when he is air born what do i do to make the jump... look like a jump? (as in bring him back down faster) and also how can i make sure the my character wont go threw the walls... because he does sometimes when hes running?...

  • I did everything right, but it does not jump, and it moves just a little bit left or right at a time? Why? Does it matter if i'm using a mac?

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