Blender Tutorial - SkyBox
Uploader Comments (cganim8or)
Video Responses
All Comments (33)
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Great, but for the texture.. I've seen many diff types like the one u use, ones that are cut up into many pieces, but the one I'm interested in was the one where it's one loooonngg piece the a top and a bottom, how would u go bout UV mapping that?
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thanks man, that help me alots
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@michael55443332211 If you just rendered the image (instead of pressing p) it will be all black cause there's no light source. If you press p (to play the game), Blender doesn't care about lighting, so it should work fine. If it doesn't, you might have forgotten to flip the normals.
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so I get how to make a sky box.... Now how do you actually put it around your game? Do you link this scene to the scene with the game somehow? & how do you do that? Cause right now it's just a camera sitting in a box with a sky texture.
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@michael55443332211 Probably you don't have a light source for the scene (at least that would be why when rendering). if you're pressed p like cganim8or says it shouldn't matter, but maybe you forgot to flip the normals?
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Would this same method work for a hemi-sphere?
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A good tutorial, thanks for it, but at 0:32 it sounded like you said "Then Press N" I got confused for a bit. But thanks!
What's the best way to make the sky for a 3d scene? Skybox, Textured Sphere or an HDRI Flat Background?
grogmaninteractive 1 year ago
@grogmaninteractive Sky boxes are usually used for games, so either a textured sphere or an hdrI flat background should work.
cganim8or 1 year ago
How did you make the image though, you never said.....and can this be made into a sky dome?
jimsanim8orstuff 1 year ago
@jimsanim8orstuff I didn't make the image. I found it on a texture site. If you type in sky box texture in google you'll find quite a few textures.
This texture shouldn't be used for sky domes because you would have a problem mapping the circular UV's to this box texture.
cganim8or 1 year ago
great tut everything worked, except when i press play the box just turns black
michael55443332211 1 year ago
@michael55443332211 Do you mean when you render or when you press "p" to go into the game engine?
cganim8or 1 year ago