Game Trak Theory

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Uploaded by on Jun 15, 2010

A work comprised entirely of "Air" instruments, using three-dimensional position sensors originally intended for Mad Catz GameTrak, a golf simulator/video game. Game Trak Theory explores the intersection between
"real-life" physical intruments and their associated physical gestures.

The work was composed and performed by Adam Somers (Air Drums), Nick Kruge (Air Harp), and Charlie Forkish (Air Washtub Bass).

More gametrack action here:

http://www.youtube.com/watch?v=y2BSJuDZ234

First performed at Stanford Laptop Orchestra's SLOrktastic Chamber Music 2010 - April 29th 2010 @ CCRMA:
http://slork.stanford.edu/events/2010/slorktastic/

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  • I just got it for $5. Interesting little thing.

  • Got one for $5... I did not even know the wrist part comes out so far until now :/

  • Where did you find the SDK for it? I've googled my morning away with no results :(

  • this is amazing!! i just found a gametrak at a thriftstore, totally gonna play with it, but this dear sirs, is great work.

  • @spaceminers

    The same for me on Windows 7.. Do you already know how to fix this? Please do tell me :) !

  • yes, i just aquired a gametrak v2.0. it is recognized by winxp but does not calibrate. it also loads an older driver v1.3 i think. where can one find drivers and support software?

  • i have usb gametrak and how do i do it?

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