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Sega Mega-CD Longplay [065] The Secret of Monkey Island

cubex55 cubex55·6,450 videos
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Published on Mar 24, 2012

http://www.longplays.org

Played By:- /Y\ad/Y\atty

This could be the worst of all the Monkey Island ports. Its a port of the PC VGA CD Version, including the MT-32 Synth rendition of the music as Audio tracks, and the UI from Monkey Island 2

I say worst because it feels rushed like a quick money grab. The audio is constantly inturupted to load conversation or sfx data during a scene which ruins any immersion. The choice of colours is also strange, dark almost like "Half-Brite" mode. (Amiga:Midnight Resistance) The game retains the original 320x200 resolution.

The Swordmaster quest was abit of a grind. The game slowed right down here and made it difficult to navigate conversation reply choices. And lastly, When on the ghostship, you literaly are invisable. You canonly be seen as a few stray pixels move across the screen. Im sure all other versions had a blue shimering effect. Maybe the system just doesnt have enough memory to cache anything, but the game should be faster with two 68000 cpus at work (genesis+megacd). I do feel the game would have benefited from native FM Music rather then pre rendered cd audio, if only to avoid audio disruption. I could say the cd audio was included as best versions of monkey island soundtrack, but I think it was just a quick/lazy way of having music in this version of the game.

If I sound Bias at all reading the above, Ill admit that Im more partial to the awsome Amiga version of the Game and its rendition of the Music ;) There should have been a kick ass CD32 version! (Like Simon the Sorceror)

Interestingly the game data is fully intact and will work in ScummVM in glorious full colour. Its something going on in the SegaCD Executable that is making the screen less vivid.

"The Stump" joke isnt included in this version of the game (or other cd versions). I have tacked onto the end a video of Guybrush having to hold his breath for 10 mins (Shortend for sanity). It appears you cant die in this version as the game auto saves you.

There is no saveGame feature in this version. The game will give you a four digit code which you can right down and use to continue your game later.

Chapters:-

Part 1: 00:00:00 - The Three Trials
Part 2: 02:28:27 - The Journey
Part 3: 02:43:35 - Under Monkey Island
Part 4: 03:55:30 - Guybrush Kicks Butt
Bonus Video: 04:09:44 - Guybrush holding his breath for 10 mins (Shortend)

Now, "Turn your Sega off and go to sleep!"

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Top Comments

  • a3HeadedMonkey

    One of the best games ever made, one of the worst versions ever made.

    · 8

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  • uknortherner2000

    The moment you don't see a pirate swinging from the anchor in the Scumm Bar is the moment you realise this is a shoddy port.

    It seems there's quite a few background animations missing that were there on the Amiga version. Memory limitations perhaps?

    · 6

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All Comments (19)

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  • Joe Vector

    This is honestly way more entertaining than most blockbuster films and immensely more witty .

    I hope someone carries the torch for these adventure games and runs with the LucasArts spirit, they could do no wrong with these games.

    My fave is still Curse of Monkey Island though with Grim Fandango coming a close second

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  • SuperMariofan767

    yeah. :) Best Song Ever. And beer should be called Grog! *DISCLAIMER*vote YES on 347 for beer called grog :P

    ·

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    in reply to a3HeadedMonkey (Show the comment)
  • a3HeadedMonkey

    lol yeah, the intro music was good. :)

    ·

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  • SuperMariofan767

    The Intro music was good :)

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    in reply to a3HeadedMonkey (Show the comment)
  • a3HeadedMonkey

    I'm going to have to disagree with you there. It's of course CD quality, but some of the pieces have been completely rewritten. Listen to the circus music, it's terrible.

    When you also take into consideration that the music is constantly being interrupted for the SEGA to load, not even the music can save this port.

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  • SuperMariofan767

    but you cant whine about the music :D

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  • Simon Woodington

    Possibly, but between both CPUs there should've been enough memory.... it's a lack of effort. Whoever ported this one clearly had no love of this hardware.

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    in reply to uknortherner2000 (Show the comment)
  • SamusDrake

    This was on the Mega-CD? Wow.

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  • rbaleksandar

    Crappy version indeed. Many funny things in the backgrounds are missing.

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