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Kirby 64 the Crystle Shards Final Boss O2

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Uploaded by on May 10, 2010

First of all, I would like to say that this is in no way my best run of this boss. You can blame the two times I got hit on the "let's play curse". I do realize that there is some glare in the first part before the boss fight, but it eventually fixes itself. Speaking of the boss fight, this fight has some of the best music in the game, if not the series. The brawl remix (intro music) has nothing on the original.

As for the boss itself, zero 2 (02) is apparently the final boss of Kirby's dreamland 3 "reborn", which explain the wings and halo. As for the rest of its creepy appearance (especially the happy face that turns into a giant red eye he gives you right before the battle), I have no idea. Kirby games just happen to have unusually creepy final bosses in comparison to the rest of this childish game.

Now, without further ado:

Final Boss Zero Two:

-Please turn annotations ON.
-It's just like Nintendo to throw a completely new game element at the final boss. Kirby and Ribbon team up and use the crystal shard gun (made from acquiring all shards in the game). Ribbon gives you the ability to fly and maneuver through the air. The shard gun, as you have guessed, shoots an infinite amount of shards at 02.
-Maneuvering is surprisingly confusing until you get the hang of it. Moving Kirby through the air is actually moving him AROUND 02. That's why there appears to be a fix space that you can fly in- The boss is actually moving with you so he can shoot explody-stuff out of his giant red eye at you. Once you eventually stun it, you will be able to fly around 02 without it following you, giving you a sense of what I mean.
-Now that you know the physics of this battle, I can show you how to actually beat it:

STAGE 1
-First off, you need to shoot 02's eye while dodging the exploding stuff coming out of it.
-You will know you have hit it when red stuff comes out of it (BLOOD!? in a Kirby game?). Keep doing this until zero two closes its eye and shudders.

STAGE 2
-Now move up to 02's head. You will see a halo covering a band-aid.
-Pummel the halo with shards until it goes red and disappears, then hit the band-aid.
-This will cause wildly flail around, further stunning it.

STAGE 3a
-This stage is completely optional.
-While 02 flails around, you have have a chance to destroy it's wings.
-Doing this will make Zero 2 mush less agile allowing you to actually bypass stage one, if you want to.
-Destroying the wings will also make it much harder to get hit by enemy fire.
-If you choose to do this step, you will probably not have time to complete stage four (zero two eventually recovers)

STAGE 3b
-Hitting 02's band-aid causes its most grotesque appendage to appear: a huge, green, thorny tail)
-Hitting this will cause yes- real damage! Finally!
-Watch out, though- the tail spews out weird green gas that can cause damage.
-Eventually, Zero 2 will recover and assume its original state and Stage 1 will repeat. However, the wings will not grow back.

Complete stage 3b 1-2 more times, and the final boss will explode, never to be seen again (with the exception of your our nightmares).

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All Comments (4)

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  • @fuzzieproductions that is true, but its faster to just to shoot the eye again. due to time constraints i opted not to.

  • Once his red wings are gone, you can just go above his head, without doing stage 1 again.

  • @wong2008a yeah. while o2's recovering from getting hit on the band-aid, you can destroy the wings. its all in my overly long description (see 3b).

  • Is it just e, or did 2:32 his red wing tips dissapear?

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