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No-death Super Ghouls 'N Ghosts in 42:05

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Uploaded by on Sep 25, 2008

My speedrun, done on Professional mode.

My extensive (very extensive!) comments are at speeddemosarchive.com

Done on a SNES console with a standard controller and no cheating.

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Gaming

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Standard YouTube License

  • likes, 1 dislikes

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Uploader Comments (kareshi)

  • how long did it take you do learn to do this

  • @brandemonium5 Maybe a month or two? I played it a lot on the GBA version at first so I could learn level strategies on my lunch breaks at work. I'd drill only one or two stages per week, then started whole-game attempts. I'm still playing it...

  • @brandemonium5 @brandemonium5 Maybe a month or two? I played it a lot on the GBA version at first so I could learn level strategies on my lunch breaks at work. I'd drill only one or two stages per week, then started whole-game attempts. I'm still playing it...

  • YOU FUCK. FUCK YOU. I DOWNLOADED THIS AND I CAN'T EVEN GET PAST THE WATER PART ON THE FIRST FUCKING STAGE. YA FUCK YOU MAKE ME SO FUCKING MAD AND FUCKING JELLY.

  • @sonikku70 sry :(

Top Comments

  • This game was Dark/Demon's Souls: SNES Edition.

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All Comments (183)

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  • Wow! Extremely impressive. This was the one game that I owned that I never even beat on my SNES.

  • The music at 20 minutes in reminds me of my pain and sorrow of playing I wanna be the guy...

  • you are a FEARLESS BASTARD!

  • This must have taken you months to study every little nuance and enemy position so you always knew when to run, when to stop and when getting hit would help you. Bravo!

  • I can't believe my eyes! this guy plays it like he made this game!

  • Allow me to be daring as I say this, but I believe the Snes "is" the number one console of all time! just look at this game and Castlevania 5 (or I think it was called CastlevaniaX) of course Castlevania 4 was omg! with that controllable wip (like I've never seen before and those rotating rooms)

  • I can't stress enough how much I love this game's art and graphics and the orchestrated score which we don't see much in video games. And of course (it's a platformer much like SMB, so it's all win win for me

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