In this video you will learn how to (1)convert building mesh to particles with Cebas thinkingparticles (2)create dust and smoke with Superspray plus AfterBurn 3.0 (3)Create debris with Particle Flow. You need: 3ds max 7, Cebas Thinkingparticles, AfterBurn plugins to make this effect.
240p we meet again...
honzad1 3 months ago
how do you get afterburner?
notraep 3 years ago
it is 3ds max
fraglemacmagle 4 years ago 2
what did you use to make that
chrissymasacre 4 years ago