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Uploaded by eedobaba7726 on Sep 21, 2009
An experiment with animated normal maps for turbulent water. Made in Blender 3D.
Film & Animation
Standard YouTube License
the title is bull shit
ibetrolintomuch 6 months ago
good job! but I would recommend making it more reflective and making it a deeper color
santagotback101 1 year ago
OMG WERE LOST AT SEA!
Izorick 1 year ago
can u go underwater?
masterkillz100 1 year ago
Nice, but It should be moving slower in this case. Also, I'd recommend keeping the camera still for a few seconds. It's hard to get a good picture of it with the view spinning around.
YotaXP 1 year ago
ocean waves are not turbulent in most cases. But they are usually non linear
Nikolay116 1 year ago
ITS TO REAL! o.O
nicnec7 1 year ago
whats with the sound? It's like the hit sound effects I have, they play different ones every few seconds like that.
sqorck 2 years ago
is there a tutorial for this?
Camsynth 2 years ago
Somewhere between realistic and Windwaker toon shade, but It has a sense of character to it =w=
MikuMikuBeat 2 years ago
Load more suggestions
the title is bull shit
ibetrolintomuch 6 months ago
good job! but I would recommend making it more reflective and making it a deeper color
santagotback101 1 year ago
OMG WERE LOST AT SEA!
Izorick 1 year ago
can u go underwater?
masterkillz100 1 year ago
Nice, but It should be moving slower in this case. Also, I'd recommend keeping the camera still for a few seconds. It's hard to get a good picture of it with the view spinning around.
YotaXP 1 year ago
ocean waves are not turbulent in most cases. But they are usually non linear
Nikolay116 1 year ago
ITS TO REAL! o.O
nicnec7 1 year ago
whats with the sound? It's like the hit sound effects I have, they play different ones every few seconds like that.
sqorck 2 years ago
is there a tutorial for this?
Camsynth 2 years ago
Somewhere between realistic and Windwaker toon shade, but It has a sense of character to it =w=
MikuMikuBeat 2 years ago