http://www.heatonresearch.com/articles/series/22 This was my first programming project in Second Life. I created a Ferris Wheel, where the cars do not go upside now. This is not complex, but does require some basic trigonometry. This ferris wheel is now part of my amusement park in Second Life. Visit it at:
http://slurl.com/secondlife/Encogia/142/157/22
i like ur park
death932 2 years ago
Jerky because of the way Sl works and the lag...
lostnyc2 2 years ago
Were there technical reasons that the ride is jerky instead of smooth? Is that discussed in your book?
rhendersWLU 3 years ago