Volo - Towards Alpha 1
Uploader Comments (Serialtinus)
All Comments (34)
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what game is this
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hey congrats on the game it looks great and i think you will prosper onn the inital release:) thank you for working on a new base game that is actualy relastic just dont make it to arca
dish
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this game looks awesome, i'd definitely buy it. great work :]
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Motion blur looks amazing! Is it the same blur that comes shipped with 3 Pro?
Btw, if it were published now, I'd buy it.
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Uuuuhhhhh Thanks for makin this game. I seriusly cannot wait to play this! (Y)
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@Serialtinus Im sorry but you reeeeeeaaaallllllyyyyyy need to just let us have this game now lol
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it´s 28 december 2010, really it comes out before the year end?
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Splittscreen in the Alpha would be really awesome. Thanks for Devoleping this game
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@Serialtinus Do you know how many people would be happy with a c+ animated parachute and this game? :D Your a great Animator, or should I say Physics-ator :D so im not trying to rush but I would really get the parachute physics out of the way, because there can always be updates on the game : D
Have a good one!
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@Xforceman Unity does not support Linux yet unfortunately, but I have high hopes that it will at some point in the future. Fingers crossed, I guess. :)
I noticed an improvement as far as holding certain glide ratios for a long distance goes. For example at 1:55. And apparently long distance and high glide ratios don't result in dropping like a stone anymore. Releasing at 2:05 was a little bit harsh but has actually improved from the videos before, am I right?
It would be very interesting to see how long you could hold a ratio of, for instance 2.0 or higher. Just in case you need a scripting break ;)
Mihawkler 1 year ago
@Mihawkler You can hold between 2.5 and 3 for about 50 seconds now. It changes a lot with the suit characteristics and flight style. :) The harshness of those transitions is a lot less than it was, but there's still some of it there. Part is due to the player, part is because the physics lack resolution. With this many body parts there's only so much I can do, so right now it's more of an impression than a simulation. The torso especially lacks fidelity, but oh well. :)
Serialtinus 1 year ago
This would be really great. The game looks really cool at this moment ! Can you tell me one thing: Is the Splitscreen included in the Alpha ????? With splitscreen the game would never get boring :)
TheDarkCrowdAngel 1 year ago
@TheDarkCrowdAngel Yes, but I'm not quite sure it will make it into the very first version. It's one of the top priorities though. :)
Serialtinus 1 year ago