The third of three missions from my last play session. There's some slight audio lag in this one as I was testing a new rendering format; I'm not quite pleased with how it turned out, but as it literally cuts my rendering time in half, it's a tradeoff I may have to live with.
Of the three missions I recorded in this set (and there were a couple I forgot to record, as well as one with me stuck in a 1v2 where they had the MVP and spent ten minutes hiding on top of the hospital), this one struck me as the most interesting. Our team was working together well, but the Crims really dug in and put together a strong defense in the final stage, managing to keep us from moving a briefcase 120 meters in the space of about two and a half minutes. Every time we made a dent in their numbers, their teammates rallied and managed to keep us shut out. It was good gameplay all around.
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