Flash Timer Tutorial

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Uploaded by on Nov 24, 2008

This is a video tutorial brought to you buy FlashReknown. Please enjoy this tutorial as you learn about functions, and intervals. Please rate, comment, and subscribe. Thanks!

  • likes, 5 dislikes

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Uploader Comments (FlashReknown)

  • WHAT THE HECK my voice has SERIOUSLY changed

  • Fail

  • @intruder175 Really man? Listen, I've fucking grown in the past two years, and I know my voice was really high then. But dude, if I were you, I wouldn't be so mean to young kids that have high pitch voices just because they haven't gone through puberty just yet. Just chill out man.

  • how many accounts do you have out of curiousity?

  • just 2.

  • Oh cause on the tags you put Manifest222 so i thought that was your account.

  • No it is, it is.

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All Comments (42)

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  • Nice tut, but that's not what void is ;D void is a keyword that lets the compiler know that a certain function//method doesn't return a value. Also, you can make void pointers to objects, but lets not get into that.

  • Many many games like.....???? umm (shit)

  • Thank you very much! Helped a lot!

  • @Just2Rusty Make sure minutes and seconds are separate variables, then add an if statement inside the timer function to say that when seconds reach 59, minutes go up by 1 and seconds restart from 0. Something like:

    if (sec == 59)

    { min = min + 1 sec = 0

    }

  • How can I turn this so like, at 60 seconds. It becomes.

    1 minute 0 seconds, 1 minute 1 seconds.

    And go from there, type deal. Thanks to anyone who can help.

  • this is not a timer, its a stopwatch... ok maybe it is a count up timer but wow

  • what happens if u dun have the options function ! mine didn't have any !

  • @FlashReknown thanx!

  • Hello,

    Do you know how to make a function that show an object at certain time? For example, I would like an arrow to show at the 59 second and disappear at 1:10. Thank you.

  • cs5?

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