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Uploaded by RonTheelen472 on Nov 6, 2011
I made a pulse generator with 16 switchable pulses.Inspired by Kiershar: http://www.youtube.com/watch?v=JjQxMjfFh4Q&feature=feedu
Gaming
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you know that a x-tic repater transform every pulse shorter than x into an x-pulse
(replace x by a number from 1 to 4)
so your system could four time faster by replacing every 4-tic repeater by a 1 tic repeater, and starting your system with a 1-tic monostable.
hope i've learn you something, and good work anyway :)
Albertweber16 4 months ago
@Albertweber16 I know, one loop has 16 repeaters, and can be set 1-4 tics.
So one loop can have a minimum of 16 tics and a maximum of 64 tics.
You are limited to the maximum distance for redstone while making this.
It may be possible to double the amount of switches in this system.
RonTheelen472 4 months ago
Pretty cool yo
AwesomeRaffi27 4 months ago
Load more suggestions
you know that a x-tic repater transform every pulse shorter than x into an x-pulse
(replace x by a number from 1 to 4)
so your system could four time faster by replacing every 4-tic repeater by a 1 tic repeater, and starting your system with a 1-tic monostable.
hope i've learn you something, and good work anyway :)
Albertweber16 4 months ago
@Albertweber16 I know, one loop has 16 repeaters, and can be set 1-4 tics.
So one loop can have a minimum of 16 tics and a maximum of 64 tics.
You are limited to the maximum distance for redstone while making this.
It may be possible to double the amount of switches in this system.
RonTheelen472 4 months ago