After a few test renders and junk, I landed on this process:
Capture in 640x480, resize to 360x240/deinterlace, and save as an AVI using some Microsoft MPEG-4 compression bull. Then open that rendered AVI, and resize it to 1080p using the resize filter again, but only after rendering the first time. If you simply render from 640x480 up to 1080p and deinterlace in the same render, you end up with some pretty shit quality.
I'm sure that's what a lot of you Cock of Duty Fraggots do.
However, if you render once, deinterlacing first and resizing to 240p, you essentially are converting the capture into what I would consider 'native' video. The Playstation outputs 480i video, or interlaced 240p. Deinterlacing and resizing 'restores' its native resolution and quality, at least as much as reasonably doable, and then upscaling to 1080p simply stretches, giving you what you see here.
On both renders I used that Microsoft MPEG-4 compression codec bullshit I mentioned earlier.
Open the AVI file in Virtualdub (yeah I know it's old but at least it works), and delay the audio track (use negative values) & hit save.
Or just use MediaCoder (free) to convert the file to MP4 & delay the audio track by x amount of ms before hitting transcode.
That's what I do to correct Audio sync issues.
NoVaX9000 3 months ago
@NoVaX9000 Thanks for the tip. Do you know if this is an issue with every EasyCap unit or did I just get a lemon?
FerretHoldingWrench 3 months ago
Nice quality, I'm buying easycap usb in few weeks. This will help me a lot to get a great quality vide. Thx mate.
SparrowVisionHD 3 months ago
@SparrowVisionHD Absolutely man. TBH I was pretty surprised at how nice the quality turned out using this method. One thing to note is there was an audio/video sync issue. You might not have this problem, but be sure you check for it just in case. I still haven't figured it out, but I haven't invested much time it problem solving
FerretHoldingWrench 3 months ago