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My Far Cry 2 Maps

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Uploaded by on Nov 14, 2008

*Update* New maps coming SOON. Subscribe!

READ DESCRIPTION
Here's a list of all the maps in order, as well as a brief description of each.

1. Lil Italy v.2 - This is a small figure 8 shaped town, with the roads raised and a bridge, giving it a very cool 3d affect with roof access. Good deathmatch map.

2. Eastonia - This is a very Large map. Two bases lie on opposite ends of a very large circular road, with towers across the river of both bases. A bridge for the railroad lies in the middle, but has not been completed. This is a very open map, so If you aren't sniping it's best to use one of the three vehicles at each base to get place to place. Very good map for CTD and Uprising, or plain old Team Deathmatch.

3. DOAsis - This is a fairly large map. It consists of 2 bases on opposing sides of an oasis. A road connects the two, heading around the oasis. A nuetral town lies halfway between them. At the other end of the oasis, there is a large cave formation with a path leading through between the bases. There is also a great overlook of the bridge from a cave on top. Great for Uprising

4. Mud Valley - This is a small mud village. The two bases lie on opposing hills with a nuetral area below and between the two. Works well with all gametypes.

5. Fort Eastonfection - This is a medium sized map. It consists of a fort and small mud village located on top of a mesa. One team spawns at the village, while the other spawns in the fort. It's a very fast paced map, meant for a full game. Works well with all gametypes.

6. Cliffside Cafe - This is my Pride and Joy. This is a three story cafe located on the side of a mountain. One team spawns on the roof, while the other spawns on the bottom floor. There are plenty of ways to get from one floor to the next to avoid spawn killing. Unfortunately the object limit prevents me from adding more to the inside and walls so it doesnt look so plain, but it still is a very fun play. Works well on all gametypes.

7. Black Gates - This is just the black gates from the lord of the rings. I decided to throw this in the end just cause It's not playable and I thought it looked cool.

All my maps are playable on all gametypes. I also have other maps that I did not record. My gamertag is AnEastonfection if you would like to download these maps(xbox only).

Music is Albatross by Corrosion of Conformity.

Category:

Gaming

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Standard YouTube License

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Uploader Comments (oxygensnoboard)

  • Is there an object limit?

  • @halolover2dmax Yes, but its tough to reach.

  • 360

    or ps3?

    tell me the maps names

  • you can see in the video that the controls are for the 360. and the names are in the description... are you REALLY that stupid?

see all

All Comments (57)

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  • how do you tilt objects? like the scafold at 0.25?

  • what are the red people???

  • Basically what happens is that your Console loads everything "on screen", so even if you cant see it, your console loads it because it is ahead of you. This can lower frame rate, since some maps have very large maps with lots of objects. Occlusion block "block" everything behind it from loading, greatly improving the frame rate. Try it out, place a building, place a large occlusion block in front of it, stand on the other side and watch it disappear.

  • And also, what is the point of the Occlusion block? I watched many videos but i still dont understand what they are mainly used for.

  • You must use the edit objects tool. Just grab the object with right trigger and raise it with the right stick. You really should get to know what ALL the tools do before you even think about publishing a map. Test everything out, you might find that there are tools to do things you may try to do on your own, only it makes it easier and faster... not to mention it looks better

  • Hey, how do you get the Spectator Cameras to Float?

    Please tell me.

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