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Complex Water Effects on the GPU

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Uploaded by on May 31, 2009

Physically correct waves with caustics at interactive frame rates. For the WSCG 2003 paper see http://www.j3l7h.de/publications.html

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Uploader Comments (JoernLoviscach)

  • goes a bit mental at the end, but up until 0:17 all is looking good!!!!

  • @adamwoodhouse Thanks -- in particular as this video is eight years old. If I remember correctly, in those days I had to program the graphics card using punch cards. ;-)

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  • 8 years?!?!?! damn ok, i retract my statment of "looking good", to " you are god"

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