parallax mapping

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Uploaded by on Jan 20, 2009

Real-Time Parallax Mapping in Autodesk Maya's viewport. This uses the Autodesk CGFX Plugin and Brice Vandemoortele's custom CGFX shader. Official site for the shader, http://www.mentalwarp.com/~brice/shader.php

More useful info and later versions of the shader in this forum thread. http://boards.polycount.net/showthread.php?t=49920

Original photograph sorce is not produced by me. Found using google image search.

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Film & Animation

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Standard YouTube License

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Uploader Comments (kogi04)

  • Hey,

    I'm not sure if it includes self-shadowing or not. Was quite some time since I used this. Good luck.

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  • how did you do this...... Does it also include self-shadowing? I cant find tutorials anywhere I feel like. I will definitely check out the link. Any advice?

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