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[PS3] Tales of Graces f (テイルズ オブ グレイセス エフ) - Asbel Lhant Character Video 1

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Uploaded by on Aug 23, 2010

This is the first character video for Asbel Lhant, the story's main protagonist. Tales of Graces f for the PS3 will feature additional main story and post-ending scenes, a new costume for the heroine Sophie, new Blast Calibers and new cut-ins.

Set for a Winter 2010 release in Japan. No news on a US release yet.

Asbel Lhant
----
JP Romanized - Asbel Lhant
JP - アスベル・ラント (asuberu ranto)
US Localized - NA
Age - 18 years old
Height - 175 cm
Weight - 65 kg
Class - Knight (剣士)
Styles -
--- Sheathed Sword Techniques (帯刀技)
--- Drawn Sword Artes (抜刀術)
Voice Actor (JP) -
--- Takahiro Sakurai (teen years)
--- Yuki Kaida (childhood)

"When I left home, I made a vow. I don't want to lose anyone anymore. For that, I'm going to become strong."

His Story

» Asbel is the eldest son of Aston, the feudal lord of Lhant, which is a territory in the Kingdom of Windol, located near the border with its neighboring country, Fendel. Born as the lord's son, he was raised as the next lord by his father and his butler Frederic. Due to a certain incident however, he developed strong feelings to become a knight, so he admitted himself to a Knights' Academy in the capital Baronia. There, he spent the years dedicated to his training, and soon enough, he grew up into a diligent and polite young knight.

When he was young, he was a cheerful, straightforward and honest young boy. As he grew up however, he became the type who would hide his true passion and enthusiasm within himself. He often takes care of others, and can't leave them alone when in face of a problem.

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All Comments (2)

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  • @LordYggdrasill

    Not that I know all that much about this sort of thing, but if you look at the high resolution stills, it seems that there are sometimes extra outlines on the character models, depending on the lighting.

    Anyways, the higher output resolution doesn't exactly hurt the visuals.

  • These graphics aren't nearly as good as I would expect them to be. I almost think it's the same models and textures, but only with higher output resolution..

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