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CCP Games - Carbon Character Technology

CCPGAMES CCPGAMES·898 videos
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Uploaded on Jul 29, 2010

The Carbon Framework is a crucial component of CCP's strategy. It is the foundation upon which our virtual worlds are built.

The technology was initially created by harvesting code from EVE Online, code that had already been hardened through years of development and real world use. We call this Battle Testing. This code has then been refined and extended to serve the needs of other CCP projects.

For more information please visit http://www.ccpgames.com/carbon

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Top Comments

  • Allen Ivy

    good god... until WOD comes out, any other mmo will seem like a waste of time.

    · 28

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  • Hignetorio

    Does it physically simulate the cloth getting trapped in revolving doors?

    · 9

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All Comments (418)

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  • battleaxetarzan

    Can they add corpse dressing as a feature?

    ·

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  • Miguel Sanchez

    i love how everybody flips out becouse of LARA CROFT "look at her hair!!"

    and eve online got this YEARS bevor and is a freaking game about SPACE SHIPS

    wtf

    in ur (great animated) FACE

    ·

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  • xaven1978

    hey CCP guys, you are promoting the URL ccpgames .com /carbon, but it's empty. just sayin'

    o7

    ·

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  • kartikm24

    crazy!

    ·

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  • pupip55

    isn't this testing for world of darkness?

    ·

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    in reply to MrKonradman (Show the comment)
  • techstepman

    world of darkness is gonna look so good!

    ·

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  • Komodojou

    Ilu so much CCP.

    ·

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  • Nicolas Martin

    Vivement se jeu !

    ·

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  • damianwilson

    I want to see this working in a game in dx 11, seeing the cloth interact with enviormental objects including ground tesselation I think would be kind of cool to see:D

    ·

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  • darklord9393

    My jaws drop every time I watch this video.

    ·

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