Blender, Makehuman, Motion Capture

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Uploaded by on Nov 30, 2010

The Europa Chronicles - Princess Ashalee - Karate Back Spin Kick
This is a proof of concepts render animation. Testing Mesh Deformation, Motion Capture and Cloth Simulation. Still a WIP. Blender 3D Ver. 2.49 was used for the animation. After completing the trailer, the project will be moving to Blender 2.5. The base model is from Makehuman 1.0 Alpha 5 nightly build. Eyes Japan mocap was used for motion.
USS Voyager - NCC 74656 Creator: Sarod & Conversion By Rashid Al-Marri
Akira Class Ship - Creator: Ian Bremner & Conversion By Rashid Al-Marri

Another Marbury Intermedia Production

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Uploader Comments (MarburyIntermedia)

  • with what programm did you made it??

  • @vampsandlove Blender 3D which is an open-source animation program and "Makehuman" to create the basic mesh for the Girl in the video. Both program are free. There is a lot of online help & tutorials for both programs. I Can send you some links if you are interested.

  • i see that you are still into it^^

    nice moves, any progress in good old mocap stitching problem?

  • @boogie0815 Funny you should mention that. I started playing around with that last weekend. Still no result worth talking about yet. I'm still using your tutorial.

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All Comments (14)

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  • @MarburyIntermedia I'm interesting, can you please send me the links..

  • Cool. I'm a Blender head too. How complicated and expensive is it to set up a motion capture and import it into a mesh for animation like that? Does it require a bunch of hardware. I suppose you would need a green screen for starters, right? I'm very interested in learning how to do that.

  • how did you add clothes

  • @MarburyIntermedia yes I'd love to!!thanks a lot!!!!

  • How high where you when you made this?

  • This is freaking weird.

  • Very nice! How did you activate motion capture?

  • The animation/motion is really good. :)

    The character design is interesting as well. Is the character your own design?

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