This work was carried out about 8 years ago. (Around 2002)
It is about natural human-computer interaction using a multi-view camera.
Motivations
- Provides a new framework for a 3D vision-based VR Game
- Full-body interaction with an intelligent agent for providing a user with immersion
J. Yoon, S. Kim, J. Ryu and W. Woo, Multimodal Gumdo Simulation: The Whole Body Interaction with an Intelligent Cyber Fencer, Lecture Notes in Computer Science (LNCS), vol. 2532, pp. 1088-1095, Dec. 16, 2002.
J. Yoon, S. Kim, J. Ryu and W. Woo, An Immersive Kendo (Gum-do) Game with an Intelligent Cyber-Fighter, Proc. of Virtual Reality and its Application in Industry (VRAI), pp. 400-407, Apr. 9, 2002.
It's Kendo. Gumdo is copy.
武藝圖譜通志Muye Dobo Tongji (1790) : Comprehensive Illustrated Manual of Martial Arts in Korea .
[ It is the official document at Korean Dynasty, written by The Korean King order in the 18th century ]
國練兵之制三軍練于郊,衛士練于禁苑,其禁苑練兵盛自 光廟朝,然止弓矢一技而已如槍劍法技,既未之聞焉,
Archery was the only martial art that had been practiced by Korean soldiers. They have no skills of sword or spear fighting.
It is plagiarism that Gumdo is traditional martial arts in Korea 1000years or more.
enushisama 6 months ago
@jung567 hmmm MEYESSS
americamofmac 11 months ago
he is holding the shinai wrong
schutzstaffel1000 1 year ago
interesting...
jung567 1 year ago