This is my implementation of Finite State Management for both individual and groups of entities to simulate artificial intelligence.
At this stage it is very rudimentary, but seems good enough to give a player some work in defeating all the bad guys.
3D models and animation by George Tsouris
Programming / Architecture by Mike Tsouris
http://giveup-games.com
..
i think it would be funny if it was shit there playing with!!!
TheWhatsable 5 months ago
I like how they die and then start twitching on the floor :-)
FatalNeurotoxin 6 months ago
hahaha nice work, but u should work more on the grass, try one of the fur tutorials on the xna creator website , and good luck :)
Blackart3D 2 years ago