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Fighting Street VC Review

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Uploaded by on Nov 5, 2009

!BLOCK SIZE 201!

This is a review of the TG-16/P.C ENGINE SUPER CD
classic now available to download on Nintendo Wii via the Virtual Console.

This is a review from the perspective of this being a VC game and not a review of the TG-16 / P.C ENGINE SUPER CD original.

  • likes, 2 dislikes

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Uploader Comments (DEIVION212)

  • @DEIVION212 do you play with wiiimote and nunchukc?

  • Nunchucks don't work on any VC game. Wiimote, Classic or NGC are your options, excet for SNES and N64 games where Wiimotes don't work.

  • @DEIVION212 hyey dude guess what? my wiimote (not nunchuck) worked for VC games is it weird?

  • No, Wiimotes will work on all NES, TG, C64, Neo Geo, SMS and most MD/Gen games. It's only SNES and N64 you need a pad for.

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All Comments (46)

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  • I actually prefer this original SF over SF2... I like the characters of this game, and Sagat is awesome. Ryu actually has good resistance, unlike the other SF2 versions fail to show him respect he deserves. But there's no Vega or Bison, major disappointment. If you time the fireball and are fast at it you can be invincible. HAHAHA

  • theres a fighter in the game that looks like ninja gaiden 

  • I will do, cheers :)

  • I shit you not. At least, that's how it works on the arcade and on my Capcom Classics Collection version. I'm not sure if it'll work on the wii through. Try it out until you get the hang of it and get back to me. You might have to try it out in 2-player a while to get the hang of it without the opponent attacking you though.

  • You're shitting me? That's how it works on this one? No wonder it bombed them, lol. Glad we got SFII from it though :)

  • The trick to pulling off special moves is to push the attack button and hold it down, then do the directional command, then let the attack button go. The moves register when you let the buttons go, not when you push the button.

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