Super Robot Wars Z2: Hakai-Hen PV3
Uploader Comments (TomPhoenixSC)
All Comments (283)
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kiing kiing king gainer!!
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Never got used to Overman King Gainer's look. Ugly.
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in italiano no???????????.................
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Hah! I see you there Aquarion. Nice Infinity Punch. Was that Kallen from Code Geass? Woah, those are some seriously old-school robots in this one! The Big O, sweet! Kamina!
WARNING: I don't think the multiverse (or your PSP) will be able to handle this much concentrated awesome and hotbloodedness.
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As good as they game is, I prefer it to have Evangelion.
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@WackyModder84 - I must admit the only thing I enjoyed out of those titles were the music. Everything else just didn't appeal to me one bit.
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@FRANKSTE1N18 But ..... PSP games are in ISO not Roms >.<
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@ZapZephyrX i know lol but im talking about like in pc and stuff but thanks for letting me know :)
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@FRANKSTE1N18 PSP doesn`t use roms .
THIS GAME IS GREAT!!! But one question... WHY DON'T THEY DO IT IN PS2? THAT WAY, WE CAN LOOK AT THE MECH IN 3D! AND THE PPL WHO BUY/USE PS2 FOR THE FIRST IS DESPRATE!.. why? i need a reason... why?
DestinyOfFreedom 7 months ago
@DestinyOfFreedom None of the PS2 SRW games (not including spinoffs) use 3D models, so why would Z2? Especially since most of the SRW fanbase HATES the few 3D SRW games that were made. Also, it's not like the PSP isn't capable of 3D.
As for why they didn't make this game for the PS2, it simply comes down to the fact that the PS2 audience in Japan has dissolved. The majority of the market has shifted towards portables, while the rest have moved to the new home consoles.
TomPhoenixSC 7 months ago 3
@TomPhoenixSC
I mean when we uh... out side of the battle demo, the mechs got everything instead of just a part of it.
DestinyOfFreedom 7 months ago
@DestinyOfFreedom Oh, you mean the isometric map with the 3D models that the PS2 titles (minus Impact) used compared to the top down map with 2D sprites that the handheld titles use?
Frankly speaking, while I can see the appeal of an isometric map, I prefer the top-down view and not just beacuse of the loading times. With an isometric map, one has trouble gauging distances at a glance and can also have his view blocked by map objects. The top-down map is simpler, cleaner and more practical.
TomPhoenixSC 7 months ago
@TomPhoenixSC
You're wrong.
Super Robot Wars XO uses 3D
Super Robot Wars GC uses 3D
Super Robot Wars NEO uses 3D
there are a few of them out there, and they're just as good ;-)
WackyModder84 5 months ago
@WackyModder84 I am wrong about....what, exactly? None of those are PS2 titles. Also, if you liked those games, that is fine, but it doesn't change the fact that most people didn't. Sales were reflective of this as well....each new one sold worse than the last. GC sold about 60k copies and NEO about 30k. To put that into perspective, most major SRW titles sell roughly 500k copies.
I am sorry, but as far as the 3D SRW's are concerned, you are the exception rather than the rule.
TomPhoenixSC 5 months ago 3