Unreal Development Kit CrowdSystem Basics Tutorial - UDK Tutorial

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Uploaded by on Nov 11, 2009

A quick and simple tutorial on using the Unreal Development Kit latest features. Crowd systems allows you to show a huge army off in the distance. I will be making a more advanced tutorial later on showing you how to change the model as well as showing you some other path finding tricks.

Contact Information:
Website: http://hellomynameisraven.com
Forum: http://hellomynameisraven.com/forum/
Twitter: https://twitter.com/#!/Raven67854
IRC Chat: http://hellomynameisraven.com/forum/index.php/topic,65.0.html
Steam Group: http://steamcommunity.com/groups/RGC67854
Facebook: http://www.facebook.com/hellomynameisraven

UDK:
www.udk.com

Prerequisites:
http://www.youtube.com/watch?v=OcJ3J2Yf_Wg

Documentation:
http://udn.epicgames.com/Three/CrowdSystem.html

Special thanks to
rijndersnathan's for the logo

  • likes, 5 dislikes

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Uploader Comments (raven67854)

  • Hi, how can I join the forum. I register and sign in, but nothing happen.

  • ??

    If you have joined the forum then your ready to go. Just go the udk section and once your signed in you can create new topics by just typing in name of the topic then below that your message. Once that's done hit create new topic. And your topic will be made.

  • Can you share a finished map?

  • Guess I can upload one later on. Don't have this map saved so gonna have to remake it really quickly.

Top Comments

  • When I am in the Kismet and click on UT Crowd Spawner, there is no Agent Archetypes in the list of properties...

  • HEY !! i think i am the first one of us who found what the problem is!:D okey u will need 2 do everything raven sad and then! :DDD ( i just figurd it out :D ) go to the Kismet and press the UTCrowd spawner and scroll down for the crowd agent list and type:GameCrowd_ListOfAgents'UT­ExampleCrowd.CrowdLists.Exampl­eCrowdList' and the open actor classes then go down to the gamecrowdinteractionpoint then find the gamecrowdrepulsor and then add it on ur map and just simply walk on it! U R WELCOME!!

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All Comments (79)

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  • can we set custom characters for each one?

  • hey raven can you help me with my game

  • Really good tuts, Raven. Thanks for these :)

  • 3:36 I don't see Agent Archetype please help I have UDK 05-2011.

  • watch?v=B9PGgLojFB0&feature=ch­annel_video_title

  • u might just hide him ... on second touth dont hide him... and dont kill him either LMFAO

  • There's a MUCH MORE RECENT video doing exactly the same thing uploaded by theguildhallatsmu just a couple days ago. Much easier than trying to figure out what Epic changed.

    Thumbs up so people see!

  • If only I had any idea as what you were doing, what you were saying, where your mouse was, and what you were clicking on, this tutorial would be usable.

  • hey raven could you plz post an interactive foliage tutorial ?

    BTW your tutorials in youtube are the best ! Thanks for spending time on it!

  • @treysaye Okay, any of the ideas below work for me, what i have done a little mix with your idea.

    What i did was in the "Crowd Agent list" link the "ExampleCrowdList", and later edit the "ExampleCrowdList" from propeties, linking the "UTGameCrowdAgent" into "Agent Archtype" and "GroupMembers". To do that, i needed to create an archetype with that "UTgamecrowdAgent" from the actor clases, so, i can found the archetype in the content browser..

    I'm not sure if i explained it good, hope youcanuseit

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