PlayStation 3 Cell - Power
Top Comments
All Comments (763)
-
@asunari99 so what you're saying is uncharted 3 hasnt pushed ps3s full limit?
-
@quangluu96 That is including the SPEs. In double precision, Cell's PPE achieves up to 6.4 GFLOPS, plus 1.8 GFLOPS from each SPE. On the PS3, where only six SPEs are available, that's just 17.2 GFLOPS. And again, that is the theoretical peak performance. Applications will achieve a varying percentage of that value depending on how well they are optimized, but never 100%.
-
@NewLynxS that's only core vs core, if u include the 8 SPEs it would be ~200GFLOPS
-
@sixerjones If it runs on the PS3's $38 processor and $46 GPU, it runs better on an average gaming PC. Deal with it.
Those games may have excelled on the artistic aspect, and I admire them for that. But on the technical aspect, they are nothing compared to what's available on PC.
-
@NewLynxS My god you PC heads amaze me. I'll put Killzone3 or Uncharted 3 up against anything the PC has to offer and it will hold its own if not defeat anything on your machine. I'm been a graphics whore for ten years now and there is only two games that have edged out or compared to those two games. Crysis and BF3, THAT'S ALL! Now the developer for the Last Guardian has finally said the Ps3 will finally be maxed out. The PC is the bastard child of the industry at least for another ten years!
-
@sixerjones It doesn't play those games because a PC version of them was never made. Had them been made, they would run much better on a mainstream PC than any console ever could.
And what difference does it make how many PC games "maximize" this platform? Even ordinary multiplatform games can get more demanding and technically complex on PC than the very best console exclusives are on their respective platforms. By PC standards, Uncharted and Killzone are very lightweight games.
-
@quangluu96 No, it is not. A Bloomfield processor such as the Core i7-920 achieves over 50 GFLOPS in double precision in a real-world scenario. Cell, on the other hand, has a theoretical peak performance of just 20.8 GFLOPS in double precision, meaning the achieved performance in a real-world usage scenario would be lower than that.
Besides, FLOPS performance is not all that matters. Bloomfield runs circles around Cell in MIPS performance (integer/boolean operations), for example.
-
@halo56822 Does it play Uncharted or the Killzone series...you pc heads amaze me..there's been only two fuc*ing games to come out in seven years that maximize your machines and you get on here and brag..the ps3 is fuc*ing five years old too..
-
@halo56822 LOL the Cell CPU is equal to the i7 920, the GFLOPS are similar
PC FANBOY = RICH KIDS
SADE050 1 month ago 5
@asunari99 Yes, it has. IBM uses fully-functional Cell processors on their server blades (QS20 lineup), unlike the PS3, where only six out of the eight SPEs are available for games. On top of that, in 2008 IBM released an improved version of that chip, PowerXCell 8i, which runs at the same 3.2 GHz but with many improvements for double-precision FLOPS performance (where the standard Cell processor is abysmal at). This new version is also available on their QS20 lineup.
NewLynxS 1 month ago