Uploaded by Korado3D on Mar 29, 2010
I completely ignored 'Crease' in the first Sculptris video so in this session I am exploring it. I still rush in with adding details but not like the first time where I wasn't efficient with triangle count it got up to million-something though it didn't look like that much because added details where it can't be seen or unnecessary and so on.
This time I also used Flatten here and there (eg. for the bolts).
-Korado3D
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nice
dasten123 1 year ago
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@recreationday Sorry for late reply, in alpha version for light I pressed 'L' and left-click & drag - the shaders must be turned of, in version 1.01 (or Pixologic Sculptris Alpha5) press "i" and left-click & drag, the shaders must be disabled in config file too.
-Korado3D
Korado3D 1 year ago
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How do you do the lamp-thing? :(
recreationday 1 year ago
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@danielallen12 thanks, yes crease in Sulptris is something else than in other sculpting applications, I watched some Taron's videos as Tomas Pettersson (the creator of sculptris suggested) it makes sculpting more efficient.
-K3D
Korado3D 1 year ago
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I feel like there were features cut out, like how are you adjusting the light source?
crashcreatures 6 months ago
@crashcreatures in alpha version for light I pressed 'L' and left-click & drag - the shaders must be turned of, in version 1.01 (or Pixologic Sculptris Alpha5) press "i" and left-click & drag, the shaders must be disabled in config file too.
-Korado3D
Korado3D 6 months ago
Graet tutoria!- thanks for all the hard work to save me some.
combatives 8 months ago
@combatives Thank you, I'm still very curiuos what Pixologic has for Sculptris future, It is great as it is but Pixologic always makes great better.
-Korado3D
Korado3D 8 months ago
How do you move the lights in "sculpting" mode? The readme says you can only move lights in "paint" mode and that certainly seems to be the case.
TheDenisTitov 1 year ago
@TheDenisTitov in alpha version for light I pressed 'L' and left-click & drag - the shaders must be turned of, in version 1.01 press "i" and left-click & drag, the shaders must be disabled in config file too.
-Korado3D
Korado3D 1 year ago